@startuml
sprite $less_than_equal [48x48/16] {
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!define FA5_LESS_THAN_EQUAL(_alias) ENTITY(rectangle,black,less_than_equal,_alias,FA5 LESS_THAN_EQUAL)
!define FA5_LESS_THAN_EQUAL(_alias, _label) ENTITY(rectangle,black,less_than_equal,_label, _alias,FA5 LESS_THAN_EQUAL)
!define FA5_LESS_THAN_EQUAL(_alias, _label, _shape) ENTITY(_shape,black,less_than_equal,_label, _alias,FA5 LESS_THAN_EQUAL)
!define FA5_LESS_THAN_EQUAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,less_than_equal,_label, _alias,FA5 LESS_THAN_EQUAL)
skinparam folderBackgroundColor<<FA5 LESS_THAN_EQUAL>> White
@enduml